Grand Stairs Hard Mode - Some may find spoilers within
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Grand Stairs Hard Mode - Some may find spoilers within
Any interest in running this tonight?
We came pretty close to taking him down yesterday and now we have a sure-fire method for making the timer.
I'll be filling the minstrel slot (obviously) so we need 5 others.
We came pretty close to taking him down yesterday and now we have a sure-fire method for making the timer.
I'll be filling the minstrel slot (obviously) so we need 5 others.
Alethea- Seasoned Veteran

- Number of posts: 189
Registration date: 2007-11-12
Re: Grand Stairs Hard Mode - Some may find spoilers within
I would like to complete the job this time... very close on the last one I came along for last night. 
I will be on as soon as I can be, probably closer to 21:00. If you do have to begin before that then no worries. I will be ready to go as soon as I have gathered some more food from my locker.
I will be on as soon as I can be, probably closer to 21:00. If you do have to begin before that then no worries. I will be ready to go as soon as I have gathered some more food from my locker.

Aloisa- Fellowship Leader

- Number of posts: 642
Location: Hitchin - UK
Registration date: 2007-11-09
Re: Grand Stairs Hard Mode - Some may find spoilers within
doing nightshifts over the weekend, so not going to be much around for few days

Vinyalindo- Admin

- Number of posts: 289
Age: 31
Location: Fields of Flowers
Registration date: 2007-12-16
Re: Grand Stairs Hard Mode - Some may find spoilers within
Done.
Tips:
1. No more than one Burglar.
2. A lore master makes things a lot easier, they should use the raven pet to reduce shadow damage.
3. A captain makes things much easier too, almost essential as even if Igash bugs you can survive.
4. If you have any shadow resistance trinkets bring them.
Tips:
1. No more than one Burglar.
2. A lore master makes things a lot easier, they should use the raven pet to reduce shadow damage.
3. A captain makes things much easier too, almost essential as even if Igash bugs you can survive.
4. If you have any shadow resistance trinkets bring them.
- Spoiler:
Alethea- Seasoned Veteran

- Number of posts: 189
Registration date: 2007-11-12
Re: Grand Stairs Hard Mode - Some may find spoilers within
I'm not sure that this is good advice about burglars. It's hard to imagine any reason why two burglars would be more of a problem than two LMs, two guardians or two minstrels.
Why would you not want two people hitting traited enrage to deal with the wargs? If there's any skill in the game which would make those mobs easily manageable that is it.
In anything except the smallest fights burglar's debuffing does scale up with more than one burglar. The reason is that all but one traited debuff are single target and take time and effort to apply/reapply.
Twice the burglars = twice the FMs = happiness. Please note that FMs have not scaled well in Moria and defensive FMs are now significantly more effective than offensive FMs. When in doubt, select a health/power FM, which will increase dps anyway by releasing your groupmembers to concentrate on dpsing.
There is much more to say about this but I don't want to go on about it. The present situation with burglars is very complicated due to Turbine's rather variable abilities in competently designing classes but they are effective in multiples.
Also, I really think that we should embrace doing content with unusual class mixes, rather than reject it. Actually I feel very, very strongly about that.
Why would you not want two people hitting traited enrage to deal with the wargs? If there's any skill in the game which would make those mobs easily manageable that is it.
In anything except the smallest fights burglar's debuffing does scale up with more than one burglar. The reason is that all but one traited debuff are single target and take time and effort to apply/reapply.
Twice the burglars = twice the FMs = happiness. Please note that FMs have not scaled well in Moria and defensive FMs are now significantly more effective than offensive FMs. When in doubt, select a health/power FM, which will increase dps anyway by releasing your groupmembers to concentrate on dpsing.
There is much more to say about this but I don't want to go on about it. The present situation with burglars is very complicated due to Turbine's rather variable abilities in competently designing classes but they are effective in multiples.
Also, I really think that we should embrace doing content with unusual class mixes, rather than reject it. Actually I feel very, very strongly about that.
Lachlan- Officer

- Number of posts: 101
Registration date: 2007-11-10
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Re: Grand Stairs Hard Mode - Some may find spoilers within
I ran Stairs in hard mode many times in a fellowship concistingof 2 guardians, 2 minstrels, a champion and a lore-master. It worked just as well as the group with a captain and a burglar replacing other minstrel and guardian.
Katelyn- Recruit

- Number of posts: 13
Registration date: 2008-09-15
Re: Grand Stairs Hard Mode - Some may find spoilers within
Lachlan anytime you want to take on Igash in a group with no lore master and two burglars feel free, I am not telling you how to do things but I will drop out at that point.
These posts as always are simply my perception on how things can be done, they are not the only way and I am happy to listen to alternatives but when hunting with two VERY experienced burglars and 5 team members who had helped to down the boss 4 times in a row I am left with a very distinct impression of what I feel is possible.
I agree that we should try unusual fellows and make do with what we have available, however I also believe we have to be sensible and occasionally admit that a given combination will not work.
These posts as always are simply my perception on how things can be done, they are not the only way and I am happy to listen to alternatives but when hunting with two VERY experienced burglars and 5 team members who had helped to down the boss 4 times in a row I am left with a very distinct impression of what I feel is possible.
I agree that we should try unusual fellows and make do with what we have available, however I also believe we have to be sensible and occasionally admit that a given combination will not work.
- Spoiler:
Alethea- Seasoned Veteran

- Number of posts: 189
Registration date: 2007-11-12
Re: Grand Stairs Hard Mode - Some may find spoilers within
Katelyn wrote:I ran Stairs in hard mode many times in a fellowship concistingof 2 guardians, 2 minstrels, a champion and a lore-master. It worked just as well as the group with a captain and a burglar replacing other minstrel and guardian.
That is also a good group, you have two primary healers with one for each of the two groups which lowers the overall threat levels making it easier for the guardians to do their job. The Guardian by its nature can take more damage so can run the boss round quite well while the champion goes all out to kill him. The lore master throws down the tar to slow the boss (limiting the damage he can do) and can keep the minstrels in power, though this is no longer as necessary since they will not be healing as much.
Alethea- Seasoned Veteran

- Number of posts: 189
Registration date: 2007-11-12
Re: Grand Stairs Hard Mode - Some may find spoilers within
To be honest I've found whenever running the Stair, that it's the people themselves working together and thinking their way around most things that has been the key to effective runs. I'd be quite prepared to go on a two burglar run sometime, just to see if it could be done.
- Spoiler:

Alqua Losse- Fellowship Leader

- Number of posts: 620
Location: South Wales, UK
Registration date: 2007-11-12
Re: Grand Stairs Hard Mode - Some may find spoilers within
No worries Alethea, I've made my point and I respect your ones as well. No sense in arguing further, and I don't think we disagree all that much really
.
I was quite taken aback and disappointed about how much difficulty our guild group had with the wargs/stealthers on the stairs. I don't think this is all that hard a fight. Perhaps we could use pulling technique, so we don't have to use an exploit (which will probably be fixed soon) to get through. It is strange that pulling is not much discussed in LOTRO.
It seemed to me that on one occasion, when the mobs were taken cleanly (I think maybe by a proximity pull), and hauled up the stairs to fight, that the front two came separately and the fight was then straightforward. Not sure about this, but it certainly looked that way. Even if they didn't, pulling the mobs back and allocating mobs for different group-members to pick up will help, and stop them spiking the minstrel, the tank, or a single offtank.
I was quite taken aback and disappointed about how much difficulty our guild group had with the wargs/stealthers on the stairs. I don't think this is all that hard a fight. Perhaps we could use pulling technique, so we don't have to use an exploit (which will probably be fixed soon) to get through. It is strange that pulling is not much discussed in LOTRO.
It seemed to me that on one occasion, when the mobs were taken cleanly (I think maybe by a proximity pull), and hauled up the stairs to fight, that the front two came separately and the fight was then straightforward. Not sure about this, but it certainly looked that way. Even if they didn't, pulling the mobs back and allocating mobs for different group-members to pick up will help, and stop them spiking the minstrel, the tank, or a single offtank.
Lachlan- Officer

- Number of posts: 101
Registration date: 2007-11-10
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Re: Grand Stairs Hard Mode - Some may find spoilers within
Although we did have to tweak the standard techniques a bit, I was with a group yesterday that managed Igash, Grand Stair, in Hard mode, first attempt, which was made up of 2 Burglars, Minstrel, Champion, Loremaster and Me (as Captain). Just thought I'd let people know it can be done.
That said, it was a bit tricky, and not everyone got out alive......
That said, it was a bit tricky, and not everyone got out alive......

Coltsfoot- Officer

- Number of posts: 171
Age: 41
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Registration date: 2007-11-09
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Re: Grand Stairs Hard Mode - Some may find spoilers within
Was a lot of fun though, wasn't it, Colts. Even with that skunk drunk hobbit!
Katelyn- Recruit

- Number of posts: 13
Registration date: 2008-09-15
Re: Grand Stairs Hard Mode - Some may find spoilers within
So, does that really count? I mean, surely it should have been 1.5 burglars?!

Alqua Losse- Fellowship Leader

- Number of posts: 620
Location: South Wales, UK
Registration date: 2007-11-12
Re: Grand Stairs Hard Mode - Some may find spoilers within
I was there yesterday with 3 champions, 1 guardian and 1 minstrel. We needed about 17 minutes for every run in hard mode... It was just running and killing everything. GS is a great place for earning money, settings and item xp too (7 chests every 20 minutes in hm)
PS. Actually we did a normal mode too and I found a nice looking cloak near the troll boss. Unfortunatelly lost the roll
But Im sure I will try to organise a lot of normal runs to GS now to take the cloak 
PS. Actually we did a normal mode too and I found a nice looking cloak near the troll boss. Unfortunatelly lost the roll
Cycorus- Member

- Number of posts: 69
Registration date: 2007-11-09
Re: Grand Stairs Hard Mode - Some may find spoilers within
That was my first Moria instance last night and I enjoyed it very much despite the, ehm, tactical retreat.
I can think of two reasons this didn't work very well:
1) Lack of experience for some of us: Even some simple things in this fight take a minimum of skill. I know that my very poor twitch-skills meant that I could hardly hit Igash when he was running around as I couldn't catch up or even would go too far and have him out of sight. This effectively meant that there was one less dps person in the group. Thankfully a lot of the time I had him force-agroed on me so I was the kite-runner and I didn't have to hit him in the first place.
Is there anything we could have done better to slow him down? A Guardian on overpower stacking stagger on him? I don't know the classes well enough to know who can slow and who can't.
2) We didn't do much with the Devoted and I'm wondering if next time it will help us in any significant way to have him tanked out of the way. I read that he buffs the boss when near him, but I am not sure how significant that is for the overall fight.
Anyway, as I said it was great fun for me to have a go at it for the first time, but I understand that it must have been more frustrating for people who have won these instances a few times and their expectations would have been higher than mine. But even then, thanks for not showing it and being the best company

I can think of two reasons this didn't work very well:
1) Lack of experience for some of us: Even some simple things in this fight take a minimum of skill. I know that my very poor twitch-skills meant that I could hardly hit Igash when he was running around as I couldn't catch up or even would go too far and have him out of sight. This effectively meant that there was one less dps person in the group. Thankfully a lot of the time I had him force-agroed on me so I was the kite-runner and I didn't have to hit him in the first place.
Is there anything we could have done better to slow him down? A Guardian on overpower stacking stagger on him? I don't know the classes well enough to know who can slow and who can't.
2) We didn't do much with the Devoted and I'm wondering if next time it will help us in any significant way to have him tanked out of the way. I read that he buffs the boss when near him, but I am not sure how significant that is for the overall fight.
Anyway, as I said it was great fun for me to have a go at it for the first time, but I understand that it must have been more frustrating for people who have won these instances a few times and their expectations would have been higher than mine. But even then, thanks for not showing it and being the best company
Ellentar- Recruit

- Number of posts: 24
Registration date: 2008-11-09
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